Crysis Remastered Delayed Following Reactions to Leaked Trailer

First announced three months ago, Crysis Remastered is an upcoming title, currently in development at Saber Interactive. Responses to that original announcement were generally excited and positive. However, the same can’t be said of a trailer which was available to view online following a leak yesterday. After that leak, and the lukewarm responses to it, Crytek has made the decision to delay the release.

Crysis Remastered’s Leaked Trailer and Subsequent Delay

“Your passion for the Crysis franchise deserves an undeniably high-quality game, and we are committed to delivering just that,” writes Crytek, in an official statement; “To ensure that we meet that commitment, we will need to delay the launch date (all platforms) and trailer premiere by a few weeks. You might be aware of the leak yesterday, and we want you to know; we’ve seen all the reactions – the good and the bad – and we’re listening! […] This extra time until release will allow us to get Crysis Remastered up to the PC- and console-breaking standards you’ve come to expect from Crysis Games.”

Crysis Remastered Delayed Following Leak 2

Following a seemingly accidental leak on the Microsoft Store yesterday, a trailer for the game became visible ahead of schedule. As a result, fans have gotten an early look at the game, and unfortunately for Saber Interactive, it seems that the fan reactions to the trailer were largely negative. Specifically, fan criticism focuses on the graphical quality, which some felt wasn’t much of an improvement over the original game. Obviously, with the success of the game relying heavily on its “remastered” graphics, that’s problematic.

Fortunately, Saber Interactive or Crytek has made the decision to postpone the release; a decision which is likely to prove a sensible one. Hopefully, the developers will now be able to give the game enough polish to ensure the launch is successful. Certainly, it has now been well-proven that delays before launch for this sort of improvement are almost always beneficial. (And a far better choice than launching and trying to fix problems post-launch.) Most fans would rather wait a bit longer if it meant getting a great game at the end, after all.